Journal of Technology and Information Education 2026, 18(1):166-177 | DOI: 10.5507/jtie.2026.001

TEACHING DIGITAL TECHNOLOGY IN MINECRAFT EDUCATION AT A SECONDARY VOCATIONAL SCHOOL

Petr Breit, Filip Frank, Jan Bezděka
Západočeská univerzita v Plzni, Česká republika

Digital technology is a key part of technical education, yet students often perceive it as abstract and unengaging. The article presents an innovative teaching approach using Minecraft Education, which combines game elements with the visualization of logic circuits and encourages students' creative involvement. The tested set of tasks gradually develops knowledge from basic logic functions to a seven-segment display. Testing at a vocational secondary school showed that working in a game-based environment increases both motivation and understanding of the relationship between Boolean algebra theory and practical circuit construction.

Keywords: digital electronics, Minecraft, task set, high school, electrical engineering.

Received: September 18, 2025; Revised: February 22, 2026; Accepted: September 18, 2025; Published: September 2, 2026  Show citation

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Breit, P., Frank, F., & Bezděka, J. (2026). TEACHING DIGITAL TECHNOLOGY IN MINECRAFT EDUCATION AT A SECONDARY VOCATIONAL SCHOOL. Journal of Technology and Information Education18(1), 166-177. doi: 10.5507/jtie.2026.001
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